
Ritual Underground Playtest
A downloadable game
Dark rituals and dungeon dwellers clash in this frantic war for territory.
A game of luck, strategy and goblins.
Players draw from a shared deck and dice pool — any resource you leave unused may be turned against you.
Playtesting now, with print and play and tabletop simulator!
QUICKPLAY

1. SETUP
One player starts with Dice Initiative, the other with Combat Initiative. Both players draw 6 cards from the same deck.
2. DICE PHASE
The Dice Initiative player rolls the dice and spends them first. Dice are used to summon pawns, cast rituals, or buy equipment. The other player then spends from the remaining dice. Players alternate until all dice are used.
3. COMBAT PHASE
All pawns fight each turn. The Combat Initiative player chooses the first combat pair. Any unpaired pawns deal damage directly to the opponent.
4. END OF TURN
Both players draw cards and swap initiatives.
OBJECTIVE
Reduce your opponent’s life points to zero.
SOLO PLAY
When playing solo, the opponent always has the Dice Initiative, and plays the first card they can from their hands from right to left.
PLAYTEST VERSION V0.1, 2026

All files are set up to be printer friendly (black and white).
Rules are a single page (front and back).
Roll D6s on the dice pool sorter (page 1), or customize your dice (page 2).
Optional (but recommended) additional cards for tracking initiative and life points.
Any feedback is appreciated. Join us at our discord: discord.gg/nRVnENn8yJ
Play on Tabletop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=3638286075
by Terri Vellmann, F. F. Cobra and Hibernation Station
| Published | 3 hours ago |
| Status | In development |
| Author | terriv |
| Genre | Card Game |
| Tags | playtest, Print & Play |


